
Galactic focus selection window is now hidden when changing tab in the galactic community.Filter out ill suited empires from the top right target Empire drop down in the Diplomacy view.Fixed crash on Linux when joining a game through steam friends while the game was running.(Note: ai_weights were replaced by economic_plans so were not used for evaluating which building to build note 2: if for some reason as a modder you really want to use them, you can still do so by disabling economic_plans) Removed ai_weight fields from buildings, as the AI was periodically evaluating whether they added up to less than -1 (which they never did) to see if they should be destroyed.
Remade destroy colony so it is destroying any pops before changing owner/controller to no country just to reduce the amount of per pop calculations.Reduced the “destroy galaxy” performance impact by not destroying each pop individually.
#Surviving mars below and beyond patch notes code
Improved efficiency of the code for picking what to build via planetary automation scripts. Right click unassigning a spymaster envoy no longer desyncs the game in MP. Stopped research_all_technologies console command from crashing the game. Fixed potential CTD when partial failure to connect to host in MP view. Reintroduced Slave Processing Facility requirement to recruiting Slave Armies. Lowered chance of Unbidden spawning as they can spawn early, so were appearing a lot more often than other crises. Other slavery based modifiers such as reduced Housing and Amenity usage continue to apply. The Indentured Servitude slavery type no longer applies Slavery based production modifiers if the pop is working in a Specialist job. The new Special Projects for the final step in the base game Precursor event chains now take 30 days to research. Reverted change to special resource edicts' one-time costs: their costs now increase with empire sprawl as well as overextension, as opposed to just overextension. Imperial Security Directorate updated such that it now offers the Emperor +2 to Decryption and +4 to Encryption only. Scaled down the Unity rewards of various espionage events which now award a value based on existing, monthly Unity income. Aetherophasic Engine now grants increasing amounts of energy, minerals and Naval Capacity with each upgrade. A wormhole now connects Scions to their Fallen Empire overlords. Added several new diplomatic messages for Becoming the Crisis empires. Patch 3.0.1 was released on with the checksum c04b.